The Mother of All Demos

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After watching the Mother of All Demos and the History of IBM – think about the original computers – large rooms, punch cards and lack of ability to see results for awhile and then write a paragraph of two about how profound the concept prototype that Doug Englebart and the team from Stanford demoed would be to the future practice of interaction design. What did they get right? What did they get wrong? Make sure to select The Mother of All Demos category for your post.

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