One of the reasons for the difficulty to pin down these Mid-Century into one discipline is because they were not constrained in just one aspect or area of the design. Instead, they were considering how to finesse the human experience all around. One thing that inspired me in Charles and Ray Eames’ creative process is…
Observation-a must for design research
Behavior learning is a key part of design research nowadays, and I would like to strongly mention observation. When Dreyfuss and his team realized that the users won’t just stay in where the phone was placed, they reduced the weight of the princess phone and made it portable. The insight is based on observation. Here…
Measuring human bodies!
As a designer with an industrial design background, I just couldn’t imagine how important the measurement of the man, woman, kids, and those with special needs are. It definitely is a milestone for design, for all industrial design products used by humans are more or less need the measurement standard from the human factors. The…
Midcentury Design mindset that needs to be remembered by interaction designers
Henry Dreyfuss is the founder and founder of ergonomics. He insisted that the design of industrial products should consider highly comfortable functionality. He once put forward the design principle of “from the inside out”. Later, he began to develop the research of ergonomics and established the discipline of ergonomics for the design world. Dreyfus became…
The True Spirit of Design
If we Google the word “design”, it is both a noun and a verb. As a noun, it can be interpreted as, a “plan,” “fundamental structure,” “proposal.” As a verb, “to design” indicates ” to craft something,” “to feign or simulate,” or “to forge strategically.” To trace back to its origin, etymologically, “design” means to…
Exploring Connections between Humans and Products
In my view, a designer should act as an intermediate person between the people and the products or works rather than a server. In other words, designers need to explore relationships and connections between humans and other subjects. As such, designers will not be limited and restricted by existing frames in particular subject fields. Bill…
Design is a Verb, not an End-Product
In consideration of Mid-century pioneers, and the various field of designs on which they have explored and left their impact on, I am reminded of my past summer semester in which I took classes on various subjects. Among these courses included topics such as comic books, soundscapes, and writing; none of which have direct relation…
Looking Back to Look Forward
Henry Dreyfuss’ work is a result of extensive research on the human body, and highlights human-centered design in terms of the physical capabilities of users. If the user is unable to utilize a product, it does not provide users with an adequate starting point for discoverability. In fact, Dreyfuss measures a product’s “success” by its…
Seeing the Bigger Picture
By thinking in a way that is expansive in my opinion means to think of more than just the aesthetics of a product. Henry Dreyfuss once said, “on the other hand if people are made safer, more comfortable, more eager to purchase, more efficient—or just plain happier—by contact with the product, then the designer has…
Design is a multiple disciplines in many ways.
After going through Eames, Gerstner and Sutnar brief and they all had the same expansive ways of thinking. That being said it is a skill set that most designers have even today. The ability to wear different hats is crucial in design work, especially designing for people. With consistent working and collaborating on different projects,…
The influence of Eames, Gerstner and Sutnar techniques on Interaction Design
The Eames Creative Process has a crucial impact on the practice of Interaction Design for the following. First, hundreds of iterations to bring a product to life and keeping improve beyond it. A room for failure is very important in design work. A third element is research. Most of the apps that we interact today…
Think, Reiterate, Recreate
Dreyfuss, Eames, Gustner, and Sutner all had different views but were impactful to the field of design. Each one of them wanted to create a finished product that put the user first. After reading and watching videos about their design philosophies and practices, I can take away that each one of them reiterated and made…
The Legacy of our Predecessors
The techniques used by Eames, Gerstner and Sutnar are all different fields. The Eames were a partnership and helped each other fill in for their individual mistakes. If one made a mistake, the other would point it out and make sure their ideas are on the right track. In present day, we would consider their…
Empathy & Playfulness – keys to broad thinking
Focus or broaden up? This is a question that bothered me for a long time as a design student. When we look at the glory trail of the designers in the canon, the answer is clear: designers should never limit themselves to one discipline. Once one’s knowledge spans a significant number of subjects, one can…
Addressing Human Needs
Eames, Gerstner, and Sutnar improved and reinvented the forms and organizations based on the principles of human ergonomics and human factors. They aim to bring convenience to humans. Furthermore, they addressed the importance of user experience. Firstly, Eames’ design of chairs takes users’ need into consideration instead of producing chairs in bulk. Secondly, Grester’s responsive…
Three Trailblazers to the Core of Interaction Design
“To look ahead one must learn to look back.” – Henry Dreyfuss Dreyfuss & Human-centered Design Henry Dreyfuss is known for improving the design of some of the most common objects in a daily scene. Dreyfuss and his teams spent time digging into the user needs & using scenarios in order to come up with…
Think, Think, Think
Henry Dreyfuss, Charles and Ray Eames, Karl Gustner, and Ladislav Sutner all had some amazing contributions to the world of interaction design, and to people. They designed with people in mind, and managed to consider how people would act/ react to new things, how these things would be considered in the lives of their “users.”…
It’s All in the Technique
Charles and Ray Eames are pretty awesome in that they were working with so many different materials and made so many different chairs with different combinations of features. When people would use their products they learn each time what made those chairs successful or not then applied that data to their ultimate design, the Eames…
X, Y, Z-Axes of Designer’s Thought
When making a 3D model, designers will realize that to make it accurate, they need to consider three dimensions. Interestingly, I was surprised to find that this also applies to the realm of thought. The situation of interaction designers now is challenging, just like the mid-century industrial designers, who faced with numerous choices and new…
As a future interaction designer
Interaction design is a relatively young design area compared to other design majors. At the same time, with the rapid development of technology, it is difficult to predict what interactive design will look like in the future. Maybe no one even knows whether the website will exist in 10 years or it will be replaced…