Month: October 2020

Early design techniques

The great early designers such as the Eames, Gerstner and Sutnar were so good at what they did because they used the iterative process to create designs that put human functionality before form. They also wanted to design ways to bring quality at an affordable price. The Eames chair evolution was evidence of this. Using…

Human Factors in Design

Dreyfuss published The Measure of Man: Human Factors in Design; He pioneered the idea of human factors affecting design. Dreyfus learned about people, their tendencies, their reservations, their ambitions, and their unbridled passions. He used functional through products that people interact with. Discovering opportunities for rapid innovation is understanding “people,” not “users.” Thus a sound…

Measuring human bodies!

As a designer with an industrial design background, I just couldn’t imagine how important the measurement of the man, woman, kids, and those with special needs are. It definitely is a milestone for design, for all industrial design products used by humans are more or less need the measurement standard from the human factors.  The…

Midcentury Design mindset that needs to be remembered by interaction designers

Henry Dreyfuss is the founder and founder of ergonomics. He insisted that the design of industrial products should consider highly comfortable functionality. He once put forward the design principle of “from the inside out”. Later, he began to develop the research of ergonomics and established the discipline of ergonomics for the design world. Dreyfus became…

The True Spirit of Design

If we Google the word “design”, it is both a noun and a verb. As a noun, it can be interpreted as, a “plan,” “fundamental structure,” “proposal.” As a verb, “to design” indicates ” to craft something,” “to feign or simulate,” or “to forge strategically.” To trace back to its origin, etymologically, “design” means to…

Looking Back to Look Forward

Henry Dreyfuss’ work is a result of extensive research on the human body, and highlights human-centered design in terms of the physical capabilities of users. If the user is unable to utilize a product, it does not provide users with an adequate starting point for discoverability. In fact, Dreyfuss measures a product’s “success” by its…

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