Information architecture is the process of structuring components, which clearly describes them and creates ways for people to understand and satisfy them effectively. As an interaction designer, there are countless processes before making a prototype, for example, by developing strategies such as concept maps and site maps, task flow, etc. This process helps understand primary…
Breaking Limits
We design features that need to be accessible to all types of users. Designing for disabled people helps all of us. In my life, I have noticed that disabled people are more sensitive and adaptive. They are more sensitive to the limitations they have. For most of us, we must experience temporary activity limitations, such…
Redesign the mouse for the disabled
Due to the needs of remote classes, my most frequent interaction recently is to use my mouse. When thinking about how to provide a better mouse experience for people with various disabilities, I think that for those with hearing impairment, traditional mouse use does not affect their ability to operate. For blind people, unfortunately, even…
Application of IA in different touchpoints
Imagine that when people go to the supermarket for shopping, they must expect clear guide signs, so that they can quickly find the areas they want to go to and their target products. However, people in different supermarkets hope to see different guidance systems. For example, when shopping at IKEA, people certainly don’t want the…
Redesign the reading software for blind people
Accessibility is the concept of whether a product or service can be used by everyone—however they encounter it. Accessibility laws exist to aid people with disabilities, but designers should try to accommodate all potential users in many contexts of use anyway. To do so has firm benefits—notably better designs for all. I am going to…
The Appeal of Oregon Trail
Oregon Trail has a certain rustic charm and probably evokes nostalgia for many. The game doesn’t rely on fancy graphics or functions to provide entertainment, but is based heavily on chance and the user’s own decisions. In a way, it is similar to gambling as you take risks and choose how to spend your time,…
Evolution of Mac and Xerox UI
Some of the first concepts and functions of computers that we are so familiarized with today were revolutionary not that long ago. In 1982, the Xerox Star boasted a desktop-like interface in which the user could organize his or her files, folders, and documents. It was accompanied by a keyboard with the regular typing keys,…
Charlotte Perriand: The Underappreciated Genius
Charlotte Perriand is an artist who wasn’t given her due credit. She was a designer from France born in 1903 who mostly worked on “furniture, scale models, and photographs” (Luckel). She works with wood and metal for the development of these sculptures and pieces, but she has created a sense of genuineness, pragmatism, and aesthetics…
Braille Board
I think today’s UI or app have already included some feature for users who were blind, physically disabled, or have hearing issues. However, I think most of the force users to learn something new. But sometimes is already really hard for the normal user to learn new features, so I think maybe we can build…