Year: 2020

From a demo to a dystopia?

More than fifty years ago, Doug Engelbart showed a preview of the future. Engelbart’s idea was that computers of the future should be optimized for human needs: communication and collaboration. Instead of punch cards and taking a while to process, computers should have keyboards and screens that are responsive. So, he with his time built…

From zero interaction to passive interaction, to active interaction

Before Doug Englebart introduced his keyboard and mouse prototype, users cannot interact with computers, since computers cannot provide any intermediate results and show running processes to users, and, in contrast, users cannot control and interact with computers. What the users and computers can do is that users can submit computation tasks and computers will show…

Xia Peisu

Biography2 At first, I searched for Xia Peisu in Google Chrome, and it showed Mr. Xia, which made me feel confused. After investigation, I found out that Xia Peisu was very powerful as a rare woman in a social environment where there were almost no female scientists and almost all men. Computer science became an…

Computing process

Doug Englebart’s team proposes a demo of how the data are related to another, and how it’s classified, using the prototype of an early computer and the three tools: mouse, keyboard, and a keypad. Doug Englebart types the text on the blank screen. There’s a beep sound for every aspect of the action. There are…

Abby Covert

“I’m an information architect who loves to make sense of messes.”1 – Abby Covert defines herself with a single sentence. Abby Covert has started off with a graphic design career, working in layout design, printing, concept research, and branding design. Then she switched to Information architecture. Since 2004, Abby devoted to the information architecture community…

Early design techniques

The great early designers such as the Eames, Gerstner and Sutnar were so good at what they did because they used the iterative process to create designs that put human functionality before form. They also wanted to design ways to bring quality at an affordable price. The Eames chair evolution was evidence of this. Using…

Human Factors in Design

Dreyfuss published The Measure of Man: Human Factors in Design; He pioneered the idea of human factors affecting design. Dreyfus learned about people, their tendencies, their reservations, their ambitions, and their unbridled passions. He used functional through products that people interact with. Discovering opportunities for rapid innovation is understanding “people,” not “users.” Thus a sound…

Measuring human bodies!

As a designer with an industrial design background, I just couldn’t imagine how important the measurement of the man, woman, kids, and those with special needs are. It definitely is a milestone for design, for all industrial design products used by humans are more or less need the measurement standard from the human factors.  The…

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