Author: Betty Deng

Future Information Visualization

In the past few years, information visualization has become a critical modern communication medium and research technology. According to studies I learned in Cognitive Science, humans’ cognitive speed and acceptance of images are much stronger than text. Designers visualize information and make the complicated, obscure, and most difficult data easy to understand. Information visualization is…

Yoko Taro

“I always believe that humans cannot completely get rid of issues such as violence and discrimination. I believe that humans are born with defects in some aspects… But I also believe that one day in the future, we need to look back at these defects and show them to everyone…”–Yoko Taro Yoko Taro was born…

Future technology should focus on giving people more possibilities instead of limiting

The “Black Mirror” Nosedive clip combines AR technology, social media, and socioeconomic systems. In this worldview, people can rate each other from 1 to 5 stars during interactions. Each person’s final comprehensive score will affect the social resources they can get in life. Such as apartment qualifications, air tickets, discounts, etc. I am very longing…

Modern computers and J.C.R. Licklider’s analysis of the relationship between humans and computers

This article by Licklider covers thinking about the relationship between humans and computers in the future. He proposed the definition of “symbiosis” between humans and computers and analyzed in detail the prerequisites for achieving human-computer symbiosis. This article is important because it analyzes the various problems that exist in the interaction between humans and computers….

Midcentury Design mindset that needs to be remembered by interaction designers

Henry Dreyfuss is the founder and founder of ergonomics. He insisted that the design of industrial products should consider highly comfortable functionality. He once put forward the design principle of “from the inside out”. Later, he began to develop the research of ergonomics and established the discipline of ergonomics for the design world. Dreyfus became…

Father of Pac-Man: Toru Iwatani

Game designer Toru Iwatani was born on January 25, 1955 in Meguro, Tokyo, Japan. He is completely self-taught, without any formal training in computer, visual arts or graphic design. In 1977, at the age of 22, Iwatani joined NAMCO LIMITED, a computer software company in Tokyo, which produces video games. After entering the company, Iwatani…

IXD Manifesto!

Communication over invention Designers are often passionate about creation, conception, and invention. But as an interaction designer, the more important skills are communication and understanding. Before developing a product, the first step is to find people’s needs. Only a full investigation with communication as the means and understanding as the purpose can ensure that the…

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