Sara Finkelstein (née Finkelstein; September 21, 1917 – September 3, 2015) was born in Manhattan and raised in Brooklyn. She attended Parsons School of Design on scholarships from the School Art League of NYC and the National Council of Jewish Women, graduating in 1939. She acquired the nickname, “Little Sara,” during school due to her…
Augmented Reality in Healthcare
The phenomenal of Augmented Reality and Virtual Reality has a great impact on many industry from real estate to healthcare. Global Healthcare Augmented Reality and Virtual Reality market is projected at $5.1 billion by 2025 by Zion Market Research. The technology brings in more flexibility in dealing with complication in healthcare industry. However, it is…
The Ethics of The Technology in Our Life
The Internet of Things Just anything connects to the network is part of the Internet of Things. It fuels the idea of smart phones, smart car, smart home, and even smart city. The connectivity is endless, even you turn off your network connectivity. It brings the world closer together at the expense of the privacy….
Environmental Sound Exposure Feature in Health application for the iOS 12
The introduction of Airpods has a major impact on how consumers interact with sound. There are more and more people have their Airpods on all the time. It has become a trend that can be alarming. According to Mayo Clinic, a long term exposure to loud noise will damage the cells of your inner ear….
Brenda Romero – Game Designer
Brenda Romero designs games that turn some of history’s most tragic lessons into interactive, emotional experiences. TED Speaker Brenda Romero is an award-winning game designer, Fulbright scholar, entrepreneur, artist, writer and creative director who entered the video game industry in 1981. Brenda has worked with a variety of digital game companies as a game designer, creative…
How an Interaction Designer Process of Information Architecture
What is Information Architecture? Information architecture is the practice of deciding how to arrange the parts of something to be understandable. Information Architecture is the back bone or blueprint in laying out a road map for which information go where. It is the arrangement of information that distinguish its discipline from interaction design. IA would…
Firefox – The Early Day and The Present
Firefox started out in 1998 under the Mozilla project – an open source created by a team from Netscape. It was intended to harness the creative power of thousands of programmers on the Internet and fuel unprecedented levels of innovation in the browser market. It is an open source that has been evolved from the…
Lori Ann Cole – the creator of the Quest for Glory (QFG) series.
Lori Ann Cole is the game designer for Quest for the Glory series, where she worked along side her husband. She laid out the blueprint and her husband did the coding side. She has a background in fictional writing, elementary education, and film animation. Cole initially worked as a freelancer for Sierra On-Line and eventually…
The Start and Macintosh influences on the modern interaction design
Xerox Star interface design imitated the office environment, which Steve Jobs would steal for his Macintosh design. The overlap here was to mimic everyday life, which then changed the way we all interact with computer. The demo of the original Macintosh showed many aspects of everyday tasks like playing game, drawing, checking emails, calculating, etc….
Oregon Trail – The Game of 1990s
Oregon Trail 1990 version It was a fun strategy game that brings you back to the 1840s life style. There were a lot of things that I didn’t familiar with like the geography and lifestyle of those in the 1840s. As a result, I made some bad decisions along the trip. That’s the same with…
Ruth Kedar – a Designer of Google Logo
The playful and simple logo design of one the most profound company is Ruth Kedar. Ruth is an ideator, a hands-on designer, art director, creative director, mentor and speaker whose work has been showcased and recognized both in the United States and abroad. [1] Education Ruth Kedar holds a bachelor degree in Architecture and Town Planning…
Bonus Writing – Space and Architect
Dimension It is surprising that information landscape had already depicted AR experience. The space that was able to move around, while maintain the reality like of the space and texts. What they get right was the move from 2D to 3D space, where user can move around to explore and pull out data. The legibility…
Christopher Alexander patterns – similarities and differences
Work Community to Slack First of all, tech companies tend to be decentralized, which makes it easier to communicate, connect and work within team. Christopher Community of 7000 pointed out the similar pattern was decentralize and close proximity of the work space. The visible location – by being visible makes it easier to reach out…
PDA and BrainPal interfaces
PDA Sketch and BrainPal Interface + Interaction Scalzi’s writing had covered many aspects of the possibilities that humans could interact with a smart device and its useful in making life easy and productive. The comparison of his fiction to the current smartphones as the following: Touch screen – this is the obvious one and with…
Biography 2 – Laura Klein, author of Build Better Products and UX for Lean Startups Podcaster of What is Wrong with UX
Laura Klein is a product management and user experience design expert with over 20 years of experience in tech. Specializes in helping companies innovate responsibly and improve their product development process. Especially enjoys working with Lean start ups and agile development teams. Specialties: customer development, user research, business model creation, product development process improvements, user…
The Mother of All Demos, Early computing and genesis of GUIs
The concept prototype that Doug Englebart and the team from Stanford demoed has a profound impact on the future practice of interaction design in the following. Prototype – as Doug Englebart mentioned right at the beginning of the demo that it was much easier to show than to tell. Back in the early days, it…
Why It Is Important to Understand the Essay by Licklider
Licklider essay touches upon many areas in interaction between men and computer. The interaction is the most important part because it is a behavior that have an impact on designers’ work as well as the businesses. My “thinking” time was devoted mainly to activities that were essentially clerical or mechanical: searching, calculating, plotting, transforming, determining…
Design is a multiple disciplines in many ways.
After going through Eames, Gerstner and Sutnar brief and they all had the same expansive ways of thinking. That being said it is a skill set that most designers have even today. The ability to wear different hats is crucial in design work, especially designing for people. With consistent working and collaborating on different projects,…
The influence of Eames, Gerstner and Sutnar techniques on Interaction Design
The Eames Creative Process has a crucial impact on the practice of Interaction Design for the following. First, hundreds of iterations to bring a product to life and keeping improve beyond it. A room for failure is very important in design work. A third element is research. Most of the apps that we interact today…