Work together to make the world a better place

Douglass Englebart demos a computer and mouse concept prototype reminds me that in the Objects & Space class we are learning to control the phone interface through gestures. We have to consider not only the universality of gestures but also the feedback on the screen. In the video, Doug Englebart showed how early humans used the keyboard to create on the computer screen. Although vision at that time was not as professional as it is today, we also admire the ability to make ideas visible.

Therefore, he is committed to developing computer-based technology to directly process information while improving the processing capabilities of individuals and organizations. Engelbart invented the mouse. At that time, Engelbart and his team tried various input devices, including electronic pens, joysticks, and also tried foot-operated, pointer-operated, and even head-operated devices. Engelbart was not satisfied. In the end, everyone found that the small square on the table was the best to use. In the end, no one remembered when everyone started calling this device “mouse”. So the mouse was invented like this. He hopes to have another 10 buttons on the mouse, because it may be more efficient. He also likes to use a one-handed keyboard, which allows him to operate the mouse with one hand and the other hand to use the one-handed keyboard to type all characters. In the case where everything is simple.

The reason why IBM was very successful was because of its continuous innovation at that time, continuous product launches, products to more people, and a variety of interactive products to create markets. Whether it’s typewriters, family computers, QR code scanning technology, personal computers, they are all pioneers.

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3 thoughts on “Work together to make the world a better place

  1. I like with your point that the reason why IBM was very successful was because of its continuous innovation at that time, continuous product launches, products to more people, and a variety of interactive products to create markets.

  2. I like you address the simplicity and continuous innovation of the development of interactive products.

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