The concept prototype that Doug Englebart and the team from Stanford demoed has a profound impact on the future practice of interaction design in the following.
Prototype – as Doug Englebart mentioned right at the beginning of the demo that it was much easier to show than to tell. Back in the early days, it would much difficult since computing was a new concept. Without prototype, it would be impossible to prove that computing would essentially be the core function of our everyday life. That what Doug Englebart and his team got right. What they got wrong was the third input equipment that looked like a piano board, however; it was eventually be the number pad keyboard.
Data structure – the demo by Doug Englebart paved the way for the data manipulation from input to output. It was a very important concept that had a found impact later in computing world. The shopping list was a great example in data manipulation and could apply to a larger scale from small to large businesses.
Computing – the history of IBM had a profound impact on interaction design in various industries from aerospace, financial institution, government, consumer, and so on. IBM had a huge advantage in large projects back in the 1950s. However, it was not case in the 1980s and 2000s, it was because of the shift in computing behavior. Microsoft and Apple played a huge part in bringing personal computer to everyone. The end user level would be out of touch for IBM based on their history in the business alone. Rather than sticking with personal computer, IBM shifts its focus to their competitive advantage: proprietary software, cloud computing and IA.