After watching the Mother of All Demos and the History of IBM – think about the original computers – large rooms, punch cards and lack of ability to see results for awhile and then write a paragraph of two about how profound the concept prototype that Doug Englebart and the team from Stanford demoed would be to the future practice of interaction design. What did they get right? What did they get wrong? Make sure to select The Mother of All Demos category for your post.
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Computing Demoby Elspeth TordoffEnglebert and his team really changed the way people interacted with their computers. I think the most profound idea is the mouse. The made the…
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Bhavsar_The Mother of All Demosby Ruth BhavsarDouglas Engelbart and the team from Stanford are credited as early computer pioneers, and it is incredibly fascinating to see what their initial visions were….
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Computer Innovationby DeeDee KwonDoug Engelbart invented human-computer interface (HCI) technology, laying the foundation for early computer technology and the Internet. He focused on the concepts of word processor…
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From Man-machines to Laptopsby Yitong WangNowadays the idea of devices for example computers, cell phones, or laptops are all aiming for bringing efficiency in our life. Those devices are developed…
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From Mother of All demos to interaction designby Tai HaoIn the video, I was so impressed by the prototype made by Doug Engelbart. Some of the key features of the prototype had a great…
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Thinking about design optimization from prototypeby Jasmine SunWhen I saw Douglass Englebart’s prototype of the keyboard and mouse concept about 50 years ago, I realized why it was called “the mother of…
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A Computer Revolution: Mother of All Demosby Betty DengAmong the major achievements of the scientific and technological revolution, the most well-known is the computer close to our lives. We are now familiar with…
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First Prototype-The Mother of All Demosby Hermione HuTell the truth, it took me a while to figure out how the first demo of the computer that Doug Engelbart presented. Using the control…
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Reflections on “The Mother of All Demos”by Mengyao XiuThe prototypes Doug Engelbart initially published a programme of action which made a great influence on future interaction design in terms of GUI. From the…
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Demos and Improveby Vincent ChenBy watching “The Mother of All Demos” and “The History of IBM”, we can learn a lot from their demo, some of it is still…
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The Mother of Demos and its Place in Modern Societyby Evan TangDoug Englebart and his team have provided the very essence of information and its use via his demo of the computer. The computer did something…
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From Revolutionary to Widely Acceptedby Elaine ChoiWhen watching Douglass Englebart’s demo of a computer and mouse prototype, I found myself having to remind myself of what time in technological history this…
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The Game Changerby Ted HuangVannevar Bush had a vision – he believed in human flourishing and science. He wishfully envisioned the capacity of technologies would benefit humankind in this…
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The Mother of All Demos, Early computing and genesis of GUIsby Lylyna HengThe concept prototype that Doug Englebart and the team from Stanford demoed has a profound impact on the future practice of interaction design in the…
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Communicating with an Interfaceby Noah AhrensThe demo from Doug Englebart and the team from Stanford was extremely profound to the future of interaction design as it created the space for…
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The beginning of human technological lifeby Elena WangDoug Engelbart was the first person to make the computer we are now familiar with. The electronic and mechanical ticking in the Mother of All…
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From “The Mother of All Demos” to interaction designby Zijie ZhouDouglas Engelbart presented a landmark computer demonstration called “The Mother of All Demos” on December 9, 1968. He introduced a complete computer system that includes…
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IBM Can Predict the Future?by Corey RossiIn Mother of All Demos, they took the “show” rather than “tell” approach, and immediately you can see how this is used in keynotes and…
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Keyboard and Mouse – don’t take them for grantedby Amanda LiuI’m now typing down this blog post in front of the screen. But imagine an alternative: Instead of using a keyboard, in front of me…
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Work together to make the world a better placeby Betty LiDouglass Englebart demos a computer and mouse concept prototype reminds me that in the Objects & Space class we are learning to control the phone…
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Future Practice of Interaction Designby Jonahtan RabagoWhen Doug Englebart and the Stanford team were demoing, Doug demonstrated many examples of navigating throughout the system. One prototype that stood out to me…
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Piece of Thoughts For Future Techby Rebecca LinI always get impressive when seeing new things; I admire people who can think big and bring their thoughts to reality. After watching the “History…
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A Fundamental Systemby Brian ZhaoDoug Englebart and his team developed an interactive operating system of computers and made a demonstration of the system in 1968. During the demonstration, Englebart…
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Uprise of Computers and it’s Influence on Interactive Designby Philip JooWhen we look at original computers back in the early to mid 20th century, we will see machines that were gigantic in size such as…
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From a demo to a dystopia?by Anh TruongMore than fifty years ago, Doug Engelbart showed a preview of the future. Engelbart’s idea was that computers of the future should be optimized for…
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From zero interaction to passive interaction, to active interactionby Monica XuBefore Doug Englebart introduced his keyboard and mouse prototype, users cannot interact with computers, since computers cannot provide any intermediate results and show running processes…
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From Doug Englebart’s demonstration to Interaction Designby Peter PengDoug Englebart and his team demonstrated the oN-Line System, which featured many of the elements prevalent in modern computing, including the use of a mouse…
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Computing processby John ChoDoug Englebart’s team proposes a demo of how the data are related to another, and how it’s classified, using the prototype of an early computer…