Attending the BayCHI presentation on “Co-Designing the Thamien Ohlone Augmented Reality Tour” was a one-of-a-kind experience that helped me understand interaction design better. The emphasis on co-design with indigenous populations stood out to me. It was more than just producing an AR tour; it was also about collaborating with the Thamien Ohlone people to tell their own experiences.
This collaborative approach prompted me to reconsider how I could more completely engage people in the design process. I was also fascinated by the application of augmented reality. Instead than simply overlaying facts, it enabled narrative that brought the Ohlone people’s history to life, linking the past and the present. This got me thinking about how AR could be used in other educational or historical contexts, producing.
This presentation prompted me to reflect on my own work. I want to experiment with more ways to include augmented reality into my ideas, and I am motivated to think more carefully about the cultural and ethical implications of my designs. Most importantly, I will consider how to incorporate people into the design process in order to develop experiences that actually resonate with them.
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