As an interaction designer, I’ve been thinking a lot about our ethical responsibilities, especially when it comes to how social media apps like Instagram or TikTok are designed. Let’s be real—these platforms are engineered to keep us scrolling for hours. Infinite scroll, autoplay, endless notifications—these aren’t just random features. They’re intentional designs meant to hook us, sometimes at the expense of our mental well-being.

This all came into sharper focus for me when I read about a teenager who couldn’t handle being without his phone. His parents locked it in a cabinet during dinner, and instead of enjoying family time, he became so anxious that he broke the cabinet open with a knife to get his phone back. That story hit me hard. It made me realize how much our designs, no matter how clever or successful, can sometimes harm people.

So, what does that mean for us as designers? Well, first off, we need to ask ourselves: are we helping people or just exploiting their attention? Sure, keeping users engaged might feel like a win, but at what cost? People deserve tools that empower them, not designs that manipulate them into spending hours in a digital rabbit hole.

I think our role should be about promoting digital well-being. This could mean creating features that remind users to take breaks, helping them set limits on their screen time, or even just being transparent about how algorithms work. For example, instead of hiding behind “recommended for you,” why not explain why the algorithm is suggesting something? That kind of honesty can build trust and put the user back in control.

Another thing we have to think about is the broader impact of addiction. That teenager at the dinner table is just one example, but it’s a reality for so many people. Our designs shouldn’t be making people anxious or pulling them away from their relationships. Instead, they should encourage healthier interactions—not just with the app, but with the world around them.

Of course, there’s always pressure to meet business goals. More engagement equals more revenue, right? But as designers, we need to push back against practices that harm users. It’s not easy, but I think we have the responsibility to advocate for solutions that strike a balance—helping the business while also protecting the people who use our designs.

In the end, designing for ethics isn’t just about following some checklist. It’s about having empathy and thinking critically about the long-term consequences of what we create. Technology is such a big part of life now, and as designers, we’re shaping how people interact with it. That’s a huge responsibility—and one we need to take seriously.