The demo by Douglas Engelbart and the SRI team was a game-changer because it introduced the concept of the computer mouse, and looking at it from today’s perspective, it feels like a revolutionary moment. Imagining a time when a simple device like the mouse wasn’t common is mind-boggling.

The mouse, which we now take for granted, was a novel and tangible way to interact with computers. It brought a sense of control and direct manipulation that was unprecedented. Watching the demo, I can’t help but appreciate how this small, ingenious device paved the way for a more intuitive and user-friendly computing experience.

Engelbart’s demo reminds me of the importance of simplicity and user comfort in design. It’s a lesson in how seemingly small innovations can have a colossal impact, influencing how we interact with technology every day. As a student, it motivates me to seek out similarly elegant solutions that can redefine the user experience and push the boundaries of interaction design.