Lucy Suchman’s work help us to understand how some technology is not designed for all people, particularly by revealing […]
The Xerox Star Information System, released in 1981, had a big impact on the future of computers. It was […]
Douglas Engelbart’s 1968 demo at the Stanford Research Institute was groundbreaking, marking the first time an institution showcased how […]
When designing an interactive experience for any device. Applying Gestalt principles and Fitts’s Law are important to have in […]
Ada Lovelace and Lillian Gilbreth played pivotal roles in shaping the foundations of Interaction Design, each making contributions that […]
Maya pictographs serve as a visual storytelling system, using symbols representing people, animals, and abstract concepts to convey meaning. […]